Zelda: Ocarina Of Time Fan Remake Officially Stops After 10 Years Of Work

A fan-made Unreal Engine 5 remake of The Legend of Zelda: Ocarina of Time has been cancelled following Nintendo's official announcement of a new remake. The creator, CryZENx, ceased development after years of work on the unofficial project.
Why it matters
This highlights the ongoing tension between independent fan creators and intellectual property holders in the gaming industry.
By Angharad Redden Published Jun 22, 2026, 6:30 AM EDT Known as 'Cyberpunk 2077's' biggest fan, Angharad is a Welsh games writer who thrives in anything related to digital storytelling. If a video game explores the intricacies and horrors of womanhood, she is there. Thanks to previous work at GAMINGbible, GameByte, The Loadout, Game Luster, Angharad has built a strong understanding of both the digital world and what fans want from it and is eager to share her thoughts and expertise with readers. Sign in to your ScreenRant account Add Us On Summary Generate a summary of this story follow Follow followed Followed Like Like Thread Log in Here is a fact-based summary of the story contents: Try something different: Show me the facts Explain it like I’m 5 Give me a lighthearted recap It was during the recent Nintendo Direct showcase that fans finally received news of an official The Legend of Zelda: Ocarina of Time remake . Expected to launch later this year for the Nintendo Switch 2, it will mark the second remake of the 1998 Zelda title , with the first arriving back in 2011 for the Nintendo 3DS.
The report provides a factual account of a gaming industry development without taking a side on the legality or ethics of fan projects.
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