Using Go for Mobile Apps

The author shares their experience using Go for mobile app development, specifically for business logic, while using Flutter for the UI. The article highlights the benefits of code reuse and the challenges of cross-language communication.
Why it matters
It provides a practical case study for developers considering cross-platform mobile architectures using Go.
Saturday, June 13, 2026 11 minutes read Table of contents Why did I choose Go Mobile? How am I using Go Mobile? Flutter to Go Communication Go to Swift/Kotlin Communication How is all of this working out? The Good Seamless integration with the server Strong business/presentation layer boundary Large collection of libraries to pull from The business logic can run over any protocol Future AI shenanigans? The Bad Performance Complexity Larger app size The Ugly Bi-directional communication Async Time zones and networking bugs Closing thoughts I have been developing Digital Carrot with Go Mobile for the last year and it has been a largely positive experience. This article is meant to serve as a repository of everything I've learned throughout the process.
The article is a personal technical retrospective with no political or social bias.
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