There's already a The Blood of Dawnwalker mod which triples the length of its main quest timer, ensuring saving your family from vampires isn't stressful

A new mod for the RPG 'The Blood of Dawnwalker' allows players to extend the game's main quest timer from 30 to 90 days. The mod aims to reduce player stress by removing the pressure of a strict time limit on exploration.
Why it matters
Modding communities significantly extend the lifespan and accessibility of video games by allowing players to customize difficulty and pacing.
Sorry dad, I wanted to spend a few months wandering the countryside and killing bandits
As I've mentioned the the comments on my own Blood of Dawnwalker review , I haven't fond the 30-day timer a headache, managing to get to the point of having a few different final missions ready to go with eight or nine days to spare for a bit more exploration. Then again, that does come with the caveat that, as someone playing on a review deadline, I wasn't wasting much time getting to the next main objective in the early hours of Coen's adventure.
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