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Eurogamer·3 min read·medium

The Blood of Dawnwalker's console modes top out at 40fps, with no 60fps option at launch

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Vikki Blake
The Blood of Dawnwalker's console modes top out at 40fps, with no 60fps option at launch
AI Summary

The upcoming game 'The Blood of Dawnwalker' will launch without a 60fps mode on consoles, capping performance at 40fps in balanced mode. This decision has sparked debate among fans regarding the technical standards expected for modern gaming hardware.

Why it matters

It reflects the ongoing tension between developers aiming for high visual fidelity and players prioritizing performance and frame rates in modern gaming.

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Two graphics modes are planned across both consoles: a Quality Mode targeting 30fps at dynamic 4K, and a Balanced Mode targeting 40fps at dynamic 4K.

PS5 Pro will hit the same frame rates and resolution, but with what's being described as enhanced visual quality across both modes.

The absence of a 60fps option, even on higher-end hardware, has left some fans hoping for a post-launch performance patch, with others saying they'd have preferred a lower-resolution 60fps mode over a 4K cap at 40fps.

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