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Hacker News·5 min read·medium

The best thing that's ever happened for multiplayer games?

G
gafferongames
The best thing that's ever happened for multiplayer games?
AI Summary

Game developer Glenn Fiedler discusses how AWS's decision to eliminate egress bandwidth costs for game servers could revolutionize multiplayer gaming. He predicts that lower costs will allow developers to create more detailed, high-bandwidth game worlds.

Why it matters

The removal of bandwidth costs lowers the barrier to entry for indie developers and enables a new generation of high-fidelity, massive-scale multiplayer experiences.

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Hi, I'm Glenn Fiedler, I'm a professional game developer working on a 1000 player multiplayer space game .

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technologybusinessentertainment
Political Bias
Center
LeftLean LCenterLean RRight
Confidence: 80%

The article presents an industry-specific analysis of a business decision and its potential impact on game design.

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