‘Soulbound’ takes dungeon combat to Steam

SpiderWare has launched its new pixel-art online game, Soulbound, into Early Access on Steam. The game features roguelite dungeon combat, a player-driven economy, and social housing elements.
Why it matters
It highlights the growing trend of hybridizing roguelite mechanics with persistent online social worlds in the indie gaming sector.
A new pixel-art online game lets players build specialised characters and create homes across a shared virtual world.
The game, entering Early Access today (21 July 2026), features fast-paced combat against large enemy swarms. The title combines permanent character progression, crafting, housing and a player-driven economy.
Developer SpiderWare says four years of iteration have shaped the current gameplay loop. Early Access feedback will guide further changes to the economy, dungeon balance and wider game world.
Characters have access to more than a dozen abilities and over 200 upgradeable relic trees. The available combinations support defensive tank builds, healing roles, damage-focused approaches and hybrids.
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