Ryse: Son of Rome Had Plans To Be Xbox’s Assassin’s Creed

Former developers of the Xbox One launch title Ryse: Son of Rome reveal that the game was originally intended to be the start of a massive franchise. The team had ambitious plans to explore various historical settings, including feudal Japan and Viking Iceland, before development constraints forced significant content cuts.
Why it matters
It provides insight into the high-pressure development cycles of early next-gen console titles and the creative trade-offs made during the transition to the Xbox One era.
Ryse: Son of Rome Had Plans To Be Xbox’s Assassin’s Creed
The article is a retrospective piece on video game development history with no political or social agenda.
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