ReVamp Drops Its Public Steam Playtest Over AI Clone Fears, Discord Test Starts October 29

Game developer Digital Sun has canceled the public Steam playtest for its upcoming game ReVamp due to fears of AI-driven cloning and reverse engineering. The studio will instead conduct a smaller, controlled playtest via Discord starting October 29.
Why it matters
This reflects a growing trend in the gaming industry where developers are restricting public access to pre-release builds to protect intellectual property from AI-assisted theft.
If you hit the request button on ReVamp’s Steam page, you’re not getting in this month. Digital Sun, the studio behind Moonlighter and Cataclismo, had planned a public Steam playtest for ReVamp near the end of October. After many players signed up, it changed course and opted to begin with a smaller test on Discord. The reason is a new one. It’s AI cloning.
The studio announced the change across Steam, X and Bluesky. It says it’s spooked by games getting copied and shipped before the real thing even exists. According to Game Developer, the smaller test will run as a “more contained” playtest through its Discord server starting on October 29.
Some players are sympathetic, others are annoyed about losing their spot, and plenty are asking whether this is where every indie demo ends up:
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