'Reasonable Consumers' Know They Don't Own Digital Games, Says Sony

This article discusses the ongoing debate regarding digital ownership and the ethics of piracy in the gaming industry. The author argues that unauthorized copying of digital media undermines the economic viability of game development.
Why it matters
It highlights the growing tension between consumers and corporations over digital rights management and the legal definition of ownership in the digital age.
@rjejr Well in that case we should all copy everything shouldn’t we?
Just everyone stop what they’re doing, Rjejr has a solution to all of this;
We all just need to make copies of media and not loan/lease/buy/rent it.
If we all follow your example, as gamers, the entire industry ceases to exist.
Much like if we all used copies online of films, Bluray would cease to exist.
Your solution can’t be to simply just keep copying material, as that prevents the material to begin with being profitable enough to keep producing.
If your answer is piracy, number one, you’d need a jailbroken PS5, then a source for the game files, then a tremendously good solicitors firm.
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