Peak studio Aggro Crab establishes publishing label for "intense, stylised games with an attitude"

Indie developer Aggro Crab has launched a publishing label to support small teams with funding and marketing for stylised games. The studio aims to offer more developer-friendly terms than traditional publishers, leveraging their own experience in the industry.
Why it matters
This initiative provides a new pathway for small-scale indie developers to secure funding without sacrificing creative control.
Developer plans to sign one or two games each year from small teams that need up to $500,000 per project
The Aggro Crab team will run the label, supporting small teams looking for up to $500,000 for projects that can be completed in two years or less.
Aggro Crab offers flexible agreements with consistent base terms, adjustable milestones, and no requirement for full recoupment. It will not hold the final payment for a game's release date, either.
The label will also help with marketing, including trailers, key art, brand advice, and promoting games through its social media channels.
Aggro Crab plans to sign just one or two games each year while still working on its own projects.
So far, Aggro Crab has signed two projects: ThirtyThree's precision platformer Rebounder , and Bubby Darkstar's psychedelic horror Subway Midnight .
Get smarter about the news
Sign up free for a feed built around what you actually care about, Dive Deeper research on any story, and the full text of every article.
Create free accountAlready have an account? Sign in