Article may be outdated

This article is 51 days old. Some details may have changed since publication.

Wired·4 min read·medium

I Tried Rips, the Card-Pack App Where Users Spend Thousands Chasing Pricey Pokémon

R
Reece Rogers
I Tried Rips, the Card-Pack App Where Users Spend Thousands Chasing Pricey Pokémon
AI Summary

The 'Rips' app has gained popularity by allowing users to pay for digital card packs, with the chance to win physical Pokémon or sports trading cards. Critics and users note the app's mechanics resemble gambling, as users spend significant money chasing rare items with the option to sell them back instantly.

Why it matters

The rise of such apps highlights the intersection of digital gaming, gambling, and the volatile collectibles market, raising concerns about consumer protection.

Dive DeeperCreate a free account to unlock

These digital card packs, primed for fast ripping and even faster rewards, are rising in popularity. People have downloaded the Rips app over 6 million times since its launch in October 2025, with half of those downloads happening in the past two months, according to data from Apptopia. You pay money to rip digital packs and win physical cards, but you also have the instant option to sell them back.

Continue reading on Headlinne

Create a free account to read the full article.

Read full article →
technologybusinessentertainment
Political Bias
Center
LeftLean LCenterLean RRight
Confidence: 75%

The article provides a balanced look at the app's mechanics while acknowledging the addictive nature of the platform.

Get smarter about the news

Sign up free for a feed built around what you actually care about, Dive Deeper research on any story, and the full text of every article.

Create free account

Already have an account? Sign in