I quit the corporate job that asked me to do the work of 3 to become an indie game developer who travels the world
A former UX designer shares her transition from a high-pressure corporate job to a successful career as an independent game developer. After experiencing burnout, she and her husband began creating browser-based games, eventually achieving financial independence and a nomadic lifestyle.
Why it matters
This story highlights the growing trend of 'quiet quitting' and the shift toward independent creative work as a response to corporate burnout.
Kelsey Fiegle Kelsey Fiegle spent seven years as a UX designer until a layoff forced her to take on extra work. After quitting and applying to 100 new jobs, she joined her husband in game development. Fiegle's dress-up game drew millions of plays, and the couple now lives a traveling lifestyle. This as-told-to essay is based on a conversation with Kelsey Fiegle, an independent game developer behind Vortella's Dress Up. She developed the game with her husband, Wes Thorburn. Their games are available on the browser gaming platform Poki. The essay has been edited for length and clarity. I spent seven years as a user experience designer at a Chicago creative agency. When two people on my team were laid off , I was expected to take on their work. I remember thinking, "I can't do the work of three people." I left without another job lined up.
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