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Hacker News·5 min read·hard

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A developer details using AI to debug MAME emulation software, specifically for Power Macintosh hardware. The process involved using Claude Code to identify and fix errors in emulation code.

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This demonstrates the practical application of AI in complex software engineering and legacy system emulation.

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This page will include WIP screenshots and other fun stuff for MAME(tm), M1, and whatever else I'm working on. 6/16/2026 I need your clothes, your boots, and your motorcycle One of the reasons little progress was made on the Power Macintosh emulation in MAME for a long time is that it s very tedious to debug. There s a lot of code surface, it s written in 3 languages (PowerPC, emulated 680 0, and compiled FORTH), and I m not as familiar with the innards of the newer stuff like the Code Fragment Manager as I am with the behavior of the 680 0 codebase. So, this being 2026, I asked Claude Code if it could control and debug MAME. It came back with yes, with limitations and after a few tries settled in to using a combination of generating custom Lua boot scripts and modifying MAME to log what s happening to a file.

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