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Hacker News·5 min read·hard

Go-Flavored Concurrency in C

I
ibobev
Go-Flavored Concurrency in C
✦AI Summary

This article explores the implementation of Go-like concurrency primitives in C using POSIX threads. It details the technical challenges and design choices made while building a subset of Go that translates to C without a runtime or garbage collector.

Why it matters

Understanding the overhead and implementation of concurrency in low-level languages is critical for systems programming and performance optimization.

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Go's concurrency is one of the main reasons people like the language. You write go f() , send values through channels, and the runtime scheduler runs thousands of goroutines on just a few OS threads. It feels effortless.

None of that machinery exists in C. Which made me wonder: how close can you get to Go's concurrency model using only POSIX threads? Obviously, native OS threads can't match the efficiency of lightweight goroutines, but what is the actual cost, when does it become a problem, and is there any way to at least partially avoid it?

I ran into these questions while adding concurrency to Solod (So), a strict subset of Go that translates to plain C, with no runtime and no garbage collector. In the end, I came to the conclusion that you can do quite a lot with pthreads — as long as you're honest about the tradeoffs.

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