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Quartz·3 min read·medium

Gesture control: Why 2013 is the year when we stop clicking and start waving

Scott Smith
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This article discusses the shift toward gesture-based computing, highlighting devices like the Wii, Xbox Kinect, and the new MYO cuff. It predicts that 2013 will be the year gesture control becomes a mainstream interaction method.

Why it matters

It tracks the evolution of human-computer interaction (HCI) and the transition away from traditional mouse-and-keyboard inputs.

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The shot in the gesture revolution was Nintendo’s motion-sensing game controller for the Wii, followed quickly by motion capture with infrared cameras on the Xbox Kinect. Last year, nerds praised the not-yet-launched Leap Motion, which allows for gesture-based interaction with devices such as laptops.

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