Gaming’s biggest horror series are more vital than ever

For the third year in a row, I’ve been scared out of my wits by a new Silent Hill game. First it was the modern remake of Silent Hill 2, then the Japan-set spinoff Silent Hill F. Now I find myself slowly crawling through a quaint Scottish town in Silent Hill: Townfall, trying my best not to get brutally murdered by demonic creatures chasing me through the streets. It’s been a remarkable turnaround for a franchise that once seemed like it was on life support. And when you combine it with a strong run from Resident Evil across games and film, you have gaming’s two biggest horror franchises both at the height of their powers.
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