Doom developer id reportedly cut in half as part of Xbox layoffs

Id Software, the developer behind Doom, has laid off approximately 50 percent of its staff as part of broader Microsoft/Xbox restructuring efforts. The cuts have impacted various departments, including QA, and have drawn criticism from industry figures and union representatives regarding the potential impact on game quality.
Why it matters
This highlights the ongoing instability in the gaming industry and the tension between corporate cost-cutting and the creative output of legendary development studios.
As part of the mass layoffs hitting Xbox, Doom developer id Software has laid off around 50 percent of its staff, according to Game Developer. One source claimed to the publication that the cuts equate to more than 90 redundancies. Another source said that id’s QA department was significantly impacted. The report was published the same day that id is releasing a major expansion for its latest Doom game.
The article reports on layoffs using multiple sources, including employee statements and union perspectives, without taking a partisan stance.
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