Don't Nod warns it may not have enough funding to operate beyond January 2027

Video game developer Don't Nod has warned that it may lack sufficient funding to operate beyond January 2027. The studio is planning a restructuring that could result in the loss of up to 90 jobs in France.
Why it matters
This reflects the ongoing financial instability and 'major challenges' currently facing the mid-tier video game development industry.
The Life is Strange studio is also considering cutting up to 90 jobs in France as it restructures
The warning came alongside the French publisher and developer's first-half 2026 results and further detail on a restructuring plan first announced on September 1.
Gross cash fell from $17.9 million ( 15.4 million) at the end of 2025 to $11.4 million ( 9.8 million) at the end of June 2026, and $9.3 million ( 8 million) by the end of July.
Don't Nod's total operating revenue, which includes capitalized production costs, fell 56% year-over-year to $7.1 million ( 6.1 million), down from $16.2 million ( 13.9 million).
The company also said neither its sci-fi adventure game Aphelion nor an unannounced project, internally referred to as P14, met the funding-capacity criteria required, despite what it described as expressions of interest.
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