Denshattack! review - Jet Set Radio with trains

Denshattack! is a new indie game that blends high-speed train simulation with extreme sports mechanics in a dystopian future Japan. The game focuses on performing tricks and navigating obstacles, drawing comparisons to the Tony Hawk series.
Why it matters
It highlights the creative evolution of indie gaming and the niche appeal of unconventional simulation titles.
Denshattack! – if only all train sims were this fun (Fireshine Games)
A kick-flipping ode to the Japanese underground system is gaming’s least authentic train simulator, and all the better for it.
The first thing to know about Denshattack is that it makes absolutely no sense. The second is that it is ridiculously good fun.
Created by Spanish indie developer Undercoders, the game takes place in a dystopian future version of Japan, where climate collapse means society has retreated into air-conditioned bubble cities connected by high-speed trains.
But, as the intro quickly adds, who cares about those guys? They’re boring and, actually, wouldn’t you rather just turn off that brain and enjoy kick-flipping a train car across some derelict bits of railway track?
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