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Deliverance Dev Wants GTA 6 to Make Games More Expensive

K
Kirk McKeand
Deliverance Dev Wants GTA 6 to Make Games More Expensive
✦AI Summary

Warhorse Studios co-founder Martin Klima argues that the gaming industry needs to increase prices for triple-A titles to remain sustainable. He suggests that high-profile games like GTA 6 should lead this shift to combat rising development costs.

Why it matters

This debate highlights the economic pressures facing major game developers and the potential for a shift in consumer pricing models for digital entertainment.

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Warhorse co-founder Martin Klima wants GTA 6 to “blaze a trail” for higher game prices. Klima claimed triple-A games face an existential problem, with audience sizes plateauing, brick and mortar retail basically dead ("We destroyed retail, and we took all their money,” he said), and no new revenue streams to support the growing costs of making a big game.

Klima claimed that GTA 6 developer Rockstar and parent company Take-Two are in a unique position as the only companies "who can afford, or who can dare, to increase the price of games, which I think is long overdue and also necessary for this business to survive.

"The last thing you can do is to increase the unit price," Klima continued. "That would help a lot, but everybody's scared to death about it. Now, hopefully, GTA will blaze the trail, and it will allow us to increase the cost."

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