CTRL: Essays On Video Games - An Affecting Anthology For Anyone Who Grew Up On Games

CTRL: Essays on Video Games is a new anthology edited by Dean Fee that explores the cultural and emotional impact of gaming through personal reflections. The collection features 14 writers discussing various titles and the industry's evolution, highlighting both positive and negative experiences.
Why it matters
The book contributes to the growing field of serious cultural criticism regarding video games as a medium for personal and societal expression.
CTRL: Essays on Video Games is an anthology examining the cultural impact and effects of gaming through deeply personal reflections. Edited by Dean Fee, it's a brilliantly varied collection filled with memories and illuminating accounts that run the emotional gamut. Lilliput Press kindly sent me an early copy and I finally managed to catch up with it on a recent break, devouring the book in a couple of sessions. For anyone who enjoys entertaining, brutally honest writing, it comes highly recommended.
Fee collects essays from 14 writers, including novelists, poets, and game designers. Some pieces focus on a single title, while others touch on multiple games and moments. Contributors include John Patrick McHugh, Róisín Kiberd, Brenda Romero, Anna Loughran, Rob Doyle, and Stephen Sexton , all exploring the positive — and negative — effects games can have.
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