Creating the Aetheryte Radio
An engineer details his process of extracting audio assets from the game Final Fantasy XIV to create a custom ambient radio. The piece documents the technical challenges of navigating game files and the value of community modding tools.
Why it matters
Highlights the intersection of software engineering, game preservation, and the creative use of community-driven modding platforms.
sometimes when i work i like to listen to ambiance. one video in particular is the "aetheryte asmr" , which is an in game recording of the aetheryte crystal . for the past 6 years i've been listening to the same youtube video on repeat. there are a number of problems with this approach:
none of these were deal breakers for me. 6 years is a pretty long time to go facing some struggles before sitting down and deciding to tackle a problem.
nevertheless, one day i finally sat down and thought to myself.. "how can i get the best experience for the ambience without sacrifice?"
the first answer is that i needed to get the game assets. whatever the game was using to play the noise, i needed to extract. with those in hand, i could recreate or play with them in whichever way i wanted.
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