C64 Basic Dungeon Crawler: Goblin Attack (C64 Basic Part 8)

This article details the development of a dungeon crawler game for the Commodore 64, focusing on implementing enemy AI and debugging memory issues. It serves as a practical tutorial for retro-computing enthusiasts using an online IDE.
Why it matters
It preserves interest in legacy hardware programming and provides educational resources for understanding low-level memory management and game logic.
Redefinable keys, goblins that chase you, d20 combat, and the memory bug that had the game silently overwriting itself.
The content is purely technical and instructional with no political or social agenda.
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