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Ars Technica·2 min read·medium

Ars Live: Ross Scott discusses the Stop Killing Games movement

Kyle Orland
Ars Live: Ross Scott discusses the Stop Killing Games movement
✦AI Summary

Ars Technica is hosting a live discussion with Ross Scott, founder of the 'Stop Killing Games' movement, regarding the issue of video games becoming unplayable after server shutdowns. The movement seeks legislative solutions to ensure long-term access to purchased digital games.

Why it matters

This highlights a growing consumer rights movement in the gaming industry, challenging the current model of digital ownership and planned obsolescence.

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Ars live Ars Live: Ross Scott discusses the Stop Killing Games movement Our discussion takes place live on August 11 at 3 pm ET.

3 Your controller won't literally disintegrate when an online game's servers shut down, but it can feel that way sometimes. Credit: Stop Killing Games Your controller won't literally disintegrate when an online game's servers shut down, but it can feel that way sometimes. Credit: Stop Killing Games Text settings Story text Size Small Standard Large Width * Standard Wide Links Standard Orange * Subscribers only Learn more Minimize to nav By now, any serious gamer is familiar with a favorite title becoming unplayable after a centralized online server gets shut down, or being unable to purchase and download a digitally delisted, critically acclaimed title from yesteryear. Can anything be done about this video game preservation problem?

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