Hacker News·9 min read

A Stupid Idea for AI Alignment We Came with by Looking at Specification Gaming

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A Stupid Idea for AI Alignment We Came with by Looking at Specification Gaming
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Creatures bred for speed grow really tall and generate high velocities by falling over. An evolved player makes invalid moves far away in the board, causing opponent players to run out of memory and crash. A game-playing agent accrues points by falsely inserting its name as the author of high-value items.

These bizarre exploits and dozens more can be found in the list of specification gaming behaviours [sic; British], a document put together by DeepMind Safety Research . “A reinforcement learning agent can find a shortcut to getting lots of reward,” they explain, “without completing the task as intended by the human designer. These behaviours are common.”

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