A 3D voxel game engine written in APL
A developer has created a 3D voxel game engine using the APL programming language as a personal challenge. The project is open-source and requires specific dependencies like SDL3 and a C compiler to run.
Why it matters
This demonstrates the versatility of niche programming languages and provides a technical case study for game engine development.
This started off as a bet with myself that APL notation would provide an easier way to make a voxel game.
Technical documentation and project announcement with no political or social bias.
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