Article may be outdated

This article is 82 days old. Some details may have changed since publication.

Hacker News·5 min read·medium

56,000 lines of DOOM, in a language I made up

G
ghuntley
✦AI Summary

A developer describes creating a custom programming language called 'bet' to run the game DOOM. The project served as an experiment in compiler design and testing the capabilities of AI coding agents.

Why it matters

It highlights the intersection of creative software engineering and the practical limitations of AI-assisted coding in complex, well-defined projects.

✦Dive DeeperCreate a free account to unlock

bet is a small, real programming language: slang keywords on the surface, a serious compiler underneath. It compiles to native code through LLVM, manages its own memory, self-hosts, and runs DOOM. I built it as a contained experiment, and ran it to completion.

Continue reading on Headlinne

Create a free account to read the full article.

Read full article →
technologyai
✦

Get smarter about the news

Sign up free for a feed built around what you actually care about, Dive Deeper research on any story, and the full text of every article.

Create free account

Already have an account? Sign in